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Saturday, October 18, 2025
The $7 Performance Boost: Lossless Scaling & Lossless Frame Generation Image Quality
Episode Title: "The $7 Performance Boost: Lossless Scaling & Lossless Frame Generation Image Quality"
Content: Sponsor: Hyte Y70 and Touch Infinite on their site https://geni.us/Ir9vKEK We've done a lot of testing on DLSS4 and FSR 4 (and 3.1) to inspect image quality frame-by-fake-frame in addition to upscaling image quality. At times, these technologies serve their purposes well; DLSS in particular has gotten a lot better with its transformer model and FSR has substantially improved with version 4. We have a lot of criticisms of the fake frame technologies -- especially benchmarking them on normal charts -- but they do have a place in some situations. Now, we're looking at Lossless Scaling and Lossless Frame Generation (sometimes called Lossless Scaling Frame Generation, or LSFG). This tool is highly versatile and does more than just upscaling for select games (and frame generation), but we're really only focusing on those two core use cases today. It's not as good as the tools built by multi-trillion dollar companies, but for something basically independently built and sold on Steam (and for $7), it's not a big loss to try. Support our work and get something great for your PC builds by buying an anti-static PC building modmat! https://store.gamersnexus.net/products/large-modmat-gn15-anniversary Watch our previous upscaling and frame generation deep-dives NVIDIA DLSS4 Frame Generation: https://www.youtube.com/watch?v=Nh1FHR9fkJk NVIDIA DLSS4 Image Quality and Transformer Model: https://www.youtube.com/watch?v=3nfEkuqNX4k AMD FSR4 and AFMF Comparison: https://www.youtube.com/watch?v=1DbM0DUTnp4 Lossless Scaling is here. We are not affiliated with it in any way: https://store.steampowered.com/app/993090/Lossless_Scaling/ The best way to support our work is through our store: https://store.gamersnexus.net/ Like our content? Please consider becoming our Patron to support us: http://www.patreon.com/gamersnexus TIMESTAMPS 00:00 - Lossless Scaling and Frame Generation 02:44 - Versatility and Perspective 04:22 - Lossless Frame Generation 06:09 - LS1 Explained 07:50 - How Lossless Scaling Works 09:43 - Testing Plan 10:41 - Frame Gen 2X Image Quality: FFXVI 12:15 - FG 4X Image Quality: FFXVI 12:49 - FG 2X Image Quality: Cyberpunk 2077 14:12 - FG 4X Image Quality: Cyberpunk 2077 14:31 - FG 10X Image Quality: Cyberpunk 2077 14:55 - Marketing compliant benchmark chart 15:18 - FG 2X Image Quality: Marvel Rivals 16:08 - FG 4X Image Quality: Marvel Rivals 16:40 - FG 2X Image Quality: Marvel Rivals 17:18 - FG 20X for the lols: Marvel Rivals 19:20 - FG 2X Image Quality: Space Marine 2 20:28 - LS1 Upscaling Image Quality Comparisons 21:27 - LS1 Image Quality: Marvel Rivals 23:27 - LS1 Image Quality: Baldur's Gate 3 25:27 - LS1 Image Quality: Space Marine 2 27:05 - LS1 Image Quality: FFXVI 27:51 - LS1 Image Quality: Cyberpunk 2077 28:54 - Conclusions ** Please like, comment, and subscribe for more! ** Links to Amazon and Newegg are typically monetized on our channel (affiliate links) and may return a commission of sales to us from the retailer. This is unrelated to the product manufacturer. Any advertisements or sponsorships are disclosed within the video ("this video is brought to you by") and above the fold in the description. We do not ever produce paid content or "sponsored content" (meaning that the content is our idea and is not funded externally aside from whatever ad placement is in the beginning) and we do not ever charge manufacturers for coverage. Follow us in these locations for more gaming and hardware updates: t: http://www.twitter.com/gamersnexus f: http://www.facebook.com/gamersnexus w: http://www.gamersnexus.net/ Our policies, processes, and ethics statements relating to review samples, advertising, travel, errors, and more are transparently and publicly available on this page: https://gamers.nexus/ethics-statements Steve Burke: Host, Editing, Additional Writing, Test Lead Jeremy Clayton: Writing, Testing Vitalii Makhnovets: Editing
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